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Subject Matter:
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Mathematics
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Grade Levels:
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6-8
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Time Allotment:
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2 hours
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Overview
Students use the patterns in Pascal's Triangle to build number
sense and do some algebraic thinking.
Learning Objectives
Students will be able to:
- Recognize powers of 2, prime numbers and triangular numbers.
- Describe patterns in terms of numbers and operations.
- Investigate and describe geometric and exponential patterns.
- Identify, describe and generalize patterns.
Oregon Standards Available at:
http://www.ode.state.or.us/cifs
Mathematics - Calculations and Estimations
- Perform calculations on whole numbers, fractions, decimals and
integers using paper and pencil, calculators and/or computers.
Mathematics - Statistics and Probability
- Design and carry out simulations to compare experimental and
theoretical probability and to make predictions.
- Plan and conduct experiments and simulations using data to make
predictions or support arguments.
Mathematics - Algebraic Relationships
- Recognize, create, describe and analyze patterns and sequences
(arithmetic and geometric).
Mathematical Problem Solving
- Use pictures, models, diagrams and symbols to show main mathematical
concepts in the problem.
National Standards From the National Council of Teachers of Mathematics:
(http://standards.nctm.org/)
In grades 5-8, the mathematics curriculum should include explorations
of patterns and functions so that students can:
- Describe, extend, analyze and create a wide variety of patterns.
- Describe and represent relationships with tables, graphs and
rules.
- Analyze functional relationships to explain how a change in
one quantity results in a change in another.
- Use patterns and functions to represent and solve problems.
Media Components
Web
Math Forum Web Sites
The Math Forum is a Swarthmore Web site with many extremely useful
educational lessons. You will be using quite a few of their Pascal's
Triangle resources.
Tripod Web Site
Most of the Learning Activity patterns are found on this Web site:
http://ptri1.tripod.com/.
Pascal Biography Web Sites
Sites with biographical material on Pascal are listed below:
Materials
- A computer that is connected to a projector or television to
display patterns on the Web sites
- A blank copy of Pascal's Triangle for each student for the Introductory
Activity
- You may want a number-filled copy of Pascal's Triangle for less
capable students to use during the Learning Activities
For Culminating Activity:
- A number-filled copy of Pascal's Triangle for each student
- Coloring tools in 6 colors
- Scissors
- Construction paper
- Paste or glue
- A set of Coloring Rules for each group (at end of lesson plan)
- Transparency of the Color-Number Key (at end of lesson plan)
Prep for Teachers
Photocopy blank Pascal's Triangles, number-filled Pascal's Triangles
and the coloring rules.
Bookmark the Web sites you will be using with the projector.
Make a "key" copy of what each of the coloring-rule triangles
should look like.
Make a transparency of the Color-Number Key.
Familiarize yourself with Pascal's biography for the Introductory
Activity.
Introductory Activity
Step 1: What Can You Do With a Triangle?
Before you hand out the worksheet, provide students with a Focus
for Media Interaction by asking them to think about what the
paper they are about to receive might have to do with patterns.
Give students a copy of the worksheet found at the Math Forum site
at http://mathforum.org/workshops/usi/pascal/../../images/midd.comb1.gif.
This copy of Pascal's Triangle can be blown up on a copy machine
to 125% of its original size to give students more room to work.
Ask students for feedback on which pattern might fit into this
triangular shape. List answers on an overhead, chalkboard or chart.
Step 2: Introducing Pascal
Explain that the triangular pattern they have in front of them
dates back to the 1600s in France. It was created by the French
mathematician Blaise Pascal who began with a triangle by having
each number formed from the sum of the two above it.
Pascal did a lot of other things: he was a Christian philosopher,
a mathematician, a scientific thinker and a physicist. He invented
one of the first digital calculators (not run on electricity, of
course) to help his father, who was a tax collector. Web sites with
biographies of Pascal are listed in the Media Components: Web section
of this lesson plan; use the sites you feel are appropriate for
your students.
Step 3: Creating the Triangle
Give students the working rule for their pattern: put the number
1 at the top. The number 1 also goes at the start and end of each
line. The middle numbers that fill each middle hexagon are determined
by the sum of the two numbers in the hexagons above it.
Students can refer to this Web site to see how they should be completing
the Pascal's Triangle Pattern: http://mathforum.org/workshops/usi/pascal/../../images/midd.comb2.gif
Learning Activities
Once students have a copy of Pascal's Triangle, they can begin
to learn the significance of the patterns it contains.
Have students work in pairs or groups to analyze the following
patterns found in Pascal's triangles. The following patterns were
taken from http://ptri1.tripod.com/,
but can also be found other places on the Web. As you discuss each
pattern, show students the material on the Web site.
Step 1: Provide students with a Focus for Media Interaction
by asking: "What do you notice about the sums of the rows and
the powers of two?"
Answer: The sum of the numbers in any row is equal to 2 to the nth
power or 2n, when n is the number of the row. For example:
Step 2: Provide students with a Focus for Media Interaction
by asking: "What do you notice about the rows that start, after
the 1, with prime numbers?"
Answer: If the first element in a row is a prime number, all the
numbers in that row (excluding the 1's) are divisible by it. For
example, in row 7 (1 7 21 35 35 21 7 1) 7, 21 and 35 are all divisible
by 7.
Step 3: Provide students with a Focus for Media Interaction
by asking: "What do you notice about the number formed by each
row and the powers of 11?"
Answer: If a row is made into a single number by using each element
as a digit of the number (carrying over when an element itself has
more than one digit), the number is equal to 11 to the nth power
or 11n when n is the number of the row the multi-digit number was
taken from.

Step 4: Provide students with a Focus for Media Interaction
by asking: "What do you notice about the hockey stick pattern?"
(You will need to demonstrate what that means with an overhead of
the triangle. Hockey stick patterns are shown below.
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Answer: If a diagonal of numbers of any length is selected
starting at any of the 1's bordering the sides of the triangle
and ending on any number inside the triangle on that diagonal,
the sum of the numbers inside the selection is equal to the
number below the end of the selection that is not on the same
diagonal itself. If that seems unclear, review the drawing.
1+6+21+56 = 84
1+7+28+84+210+462+924 = 1716
1+12 = 13
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Step 5: Provide students with a Focus for Media Interaction
by asking: "Where do you find triangular numbers in the triangle?"
Answer: The triangular numbers can be found in the diagonal starting
at row 3 as shown in the diagram. The first triangular number is
1, the second is 3, the third is 6, the fourth is 10 and so on.
Culminating Activity
In this activity, students reinforce their knowledge about the
patterns in Pascal's Triangle by coloring patterns of multiples.
Triangles that are similarly colored are then put together to form
hexagons and posted as artwork in the classroom.
Form students into six groups. There will probably be four or five
students in a group. If you have more students in a group, have
a less capable student double up with another. There are five coloring-rule
sequences.
Each student will need a copy of Pascal's Triangle with the numbers
printed on it. Each student in the group will have a different rule
about multiples by which to color his or her triangle. Students
will all need to use the same colors and coloring tools so that
the triangles will look similar when they are put together. At the
end of the lesson plan, you will find a Color-Number Key you can
make that will assign specific colors to numbers. Students should
all be using the same coloring media (colored pencils, felt pens
or crayons).
Students are given a strip of paper that explains how to color
their triangles. The Coloring Rules below are also included at the
end of the lesson plan.
Rule 1: Color all of the odd numbers color #1 and the even
numbers color #2. These are the multiples of 2 and the numbers that
are not multiples of 2.
Rule 2: Color the multiples of 3 with color #3. Color the
multiples of 2 that have not already been colored in the "multiple
of 3" color with color #2. Color all the rest of the numbers
(that are not multiples of 2 or 3) in color #1.
Rule 3: Color the multiples of 4 with color #4. Color the
multiples of 3 that have not already been colored in the "multiple
of 4" color with color #3. Color the multiples of 2 that have
not already been colored with color #2. Color all the rest of the
numbers (that are not multiples of 2, 3 or 4) in color #1.
Rule 4: Color the multiples of 5 with color #5. Color the
multiples of 4 that have not already been colored in the "multiple
of 5" color with color #4. Color the uncolored multiples of
3 with color #3 and then the uncolored multiples of 2 with color
#2. Color all the rest of the numbers (that are not multiples of
2, 3, 4 or 5) in color #1.
Rule 5: Color the multiples of 6 with color #6. Color the
multiples of 5 that have not already been colored in the "multiple
of 6" color with color #5. Color the uncolored multiples of
4 with color #4, then the uncolored multiples of 3 with color #3
and then the uncolored multiples of 2 with color #2. Color all the
rest of the numbers (that are not multiples of 2, 3, 4, 5 or 6)
in color #1.
Re-form your groups so that the students who colored according
to the same rule are all together in a group. Have them compare
their patterns. If the patterns are not the same, tell them to figure
out why. They can cut out their triangles and paste them together
on colorful construction paper as a piece of artwork that will illustrate
their rule.
An example of how the artwork might look can be found at the Math
Forum Web site (Note: The author of that lesson uses different coloring
rules): http://mathforum.org/workshops/usi/pascal/mid.color_pascal.html
Six identically colored triangles can be joined to form a hexagon.
These constructions make great classroom or hall decorations. Looking
at the center point gives the optical illusion of a cube in three
dimensions.
Cross-Curricular Extensions
Social Studies
- Learn about the world in which Pascal lived.
Science
- Learn about Descartes, a contemporary of Pascal's, and the scientific
method.
- Learn about Pascal's computer and other early computers, such
as those of Charles Babbage and Ada Lovelace.
Math
- Learn about Sierpinski's Triangle and fractals. There is some
information about this on the Tripod site.
- Extend the lesson to talk about Fibonacci numbers on Pascal's
Triangle.
Art
- There is information on the Math Forum Web site about how to
connect several copies of Pascal's Triangle (from the Culminating
Activity) into a star.
Language Arts
- Make a poster out of the Culminating Activity artwork with a
written explanation of the pattern that was used.
Community Connections
- Donate artwork from the Culminating Activity to a senior center.
Coloring Rules
These are the coloring rules that can be cut out in strips:
Rule 1:
- Color all of the odd numbers color #1 and the even numbers color
#2.
- These are the multiples of 2 (color #2) and the numbers that
are not multiples of 2 (color #1).
Rule 2:
- Color the multiples of 3 with color #3.
- Color the multiples of 2 that have not already been colored
in the "multiple of 3" color with color #2.
- Color all the rest of the numbers (that are not multiples of
2 or 3) in color #1.
Rule 3:
- Color the multiples of 4 with color #4.
- Color the multiples of 3 that have not already been colored
in the "multiple of 4" color with color #3.
- Color the multiples of 2 that have not already been colored
with color #2.
- Color all the rest of the numbers (that are not multiples of
2, 3 or 4) in color #1.
Rule 4:
- Color the multiples of 5 with color #5.
- Color the multiples of 4 that have not already been colored
in the "multiple of 5" color with color #4.
- Color the uncolored multiples of 3 with color #3 and then the
uncolored multiples of 2 with color #2.
- Color all the rest of the numbers (that are not multiples of
2, 3, 4 or 5) in color #1.
Rule 5:
- Color the multiples of 6 with color #6.
- Color the multiples of 5 that have not already been colored
in the "multiple of 6" color with color #5.
- Color the uncolored multiples of 4 with color #4, then the uncolored
multiples of 3 with color #3 and then the uncolored multiples
of 2 with color #2.
- Color all the rest of the numbers (that are not multiples of
2, 3, 4, 5 or 6) in color #1.
Color-Number Key
Color #1 _______
Color #2 _______
Color #3 _______
Color #4 _______
Color #5 _______
Color #6 _______
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